![]() ![]() Hopefully that clarifies things more and provides a good example of what we mean by “AI Assisted Content”. It is content of which its final state you see it as in the game as was assisted, not wholly created, by services built on what many refer to as “AI” that Cyan staff made use of.įor example, all voice acting content was performed by an actual human being 100% of the time (which may have been obvious already if you have listened to it, especially considering the performance cadence and content - we can’t imagine what it would be like if wholly machine generated, to your question) but the final performance timbre, pitch, and tone was modified with one of these services, with the performer’s consent. Pretty much everything on this island is either the mechanism to. “AI Assisted Content” listed in the credits for Firmament is, well, exactly that. To your left is a door to an underground fore chamber. Journey to Myst Island and other stunning, long dormant locations - called Ages- and begin to unravel the mystery you have been thrust into. I reached out to Cyan and asked them specifically about the level of human involvement in the game’s narration and lore texts (newspapers, letters, etc). ABOUT THIS GAME Welcome to Myst: a starkly beautiful island, eerily tinged with mystery and shrouded in intrigue. ![]() Only by exploring the landscape and solving puzzles will you uncover the. That sure explains why so many pieces of in-game lore - like “journals, logs, checklists, newapapers, stories, songs, poems, letters” and “loosely scattered papers” - have been described as being so underwhelming, and why so many players had complaints about the lifelessness of its narration. In Myst III: Exile, you must track a new villain through several surrealistic Ages. ![]()
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